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Zephyr Airship

Zephyr Airship
Properties
Can be motivatedYes
Construction time5s
Size3x7
Road requiredYes
Zephyr AirshipRequirementsBenefits
EraRequiredProvidedProduction / 1dBoosts
Bronze Age
happiness270
population270
happiness1.5K
money1.9K
supplies3.1KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
Iron Age
happiness580
population580
happiness2.6K
money4.6K
supplies7.6KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
Early Middle Age
happiness890
population890
happiness2.8K
money7.7K
supplies12.6KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
High Middle Age
happiness1.3K
population1.3K
happiness3.2K
money10.8K
supplies17.6KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
Late Middle Age
happiness1.6K
population1.6K
happiness3.5K
money14.2K
supplies23.3KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
Colonial Age
happiness2.1K
population2.1K
happiness4.2K
money21.6K
supplies29.6KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
Industrial Age
happiness2.5K
population2.5K
happiness4.7K
money27K
supplies35.9KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
Progressive Era
happiness3K
population3K
happiness5.1K
money32.7K
supplies42.2KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
Modern Era
happiness3.5K
population3.5K
happiness5.5K
money40.7K
supplies49.2KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
Post Modern Era
happiness4.1K
population4.1K
happiness5.7K
money51.2K
supplies56.1KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
Contemporary Era
happiness4.7K
population4.7K
happiness6.7K
money66.7K
supplies63KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
Tomorrow Era
happiness5.3K
population5.3K
happiness8.1K
money77.2K
supplies70.6KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
Future Era
happiness5.9K
population5.9K
happiness9.7K
money88.5K
supplies77.5KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
Arctic Future
happiness6.5K
population6.5K
happiness11.3K
money100.6K
supplies85.1KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
Oceanic Future
happiness7.2K
population7.2K
happiness13K
money113.4K
supplies93.3KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
Virtual Future
happiness7.8K
population7.8K
happiness15.5K
money127.1K
supplies100.8KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
Space Age Mars
happiness12.4K
population12.4K
happiness24.9K
money212.2K
supplies163.2KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
Space Age Asteroid Belt
happiness13.5K
population13.5K
happiness27K
money235.1K
supplies175.2KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
Space Age Venus
happiness14.6K
population14.6K
happiness29.2K
money259.1K
supplies187.8KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
Space Age Jupiter Moon
happiness15.7K
population15.7K
happiness31.4K
money284.4K
supplies199.8KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
Space Age Titan
happiness16.9K
population16.9K
happiness33.7K
money311K
supplies212.4KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
Space Age Space Hub
happiness18K
population18K
happiness36K
money337.5K
supplies225KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%
Stellar Age Discovery
happiness19.1K
population19.1K
happiness38.3K
money364K
supplies237.6KOnly when motivated
strategy_points80Only when motivated
all_goods_of_age140Only when motivated
all_goods_of_age270
def_boost_attacker+10%
def_boost_defender+10%